ABOUT
All my models are created in 3ds max, detailed in zbrush, textured in photoshop and rendered in 3ds max. Most of my models are symmetrical, have clean edge loops, clean geometry and resonable polygon count. I used high quality maps (diffuse,bump, displacement, normal, specular, opacity, etc.) of 4096x4096 or 6000x6000. Some of them are rigged using max bones/cat bones and skin.
Softwares i use:
1. 3DS Max - my main software (intermediate level)
2. Photoshop (intermediate level)
3. Zbrush (intermediate level)
Renderers
1. Vray
2. Mental Ray
Skills in:
- Modeling (high and low poly)
- Sculpting
- Unwraping
- Texturing
- Rendering
- Rigging
- Facial expressions (morphs)
- Realistic fur/hair
- 3D Printing Services
3D Services for Hire
As a freelance 3D artist, I’m available for hiring work at very good rates and with fast and quality results. I am able to create a 3D model from scratch and get it ready for animation to be used in movies, commercials or games. I also have experience with creation and optimization for 3D Printing. Don't hesitate to contact me if you have a 3D project.
I can be contacted by email:
Ariana.lov91@gmail.com
Experienced3d@yahoo.ro
or by skype: Ariana3DArt
ABOUT
About My 3D Models
All my models are created in 3ds max, detailed in zbrush, textured in photoshop and rendered in 3ds max. Most of my models are symmetrical, have clean edge loops, clean geometry and resonable polygon count. I used high quality maps (diffuse,bump, displacement, normal, specular, opacity, etc.) of 4096x4096 or 6000x6000. Some of them are rigged using max bones/cat bones and skin.
Softwares i use
1. 3DS Max - my main software (intermediate level)
2. Photoshop (intermediate level)
3. Zbrush (intermediate level)
4. Dreamweaver (basic level)
5. DazStudio (basic level)
Renderers
1. Vray
2. Mental Ray
Skills in
- Modeling (high and low poly)
- Sculpting
- Unwraping
- Texturing
- Rendering
- Rigging
- 3D Printing Services
Don't forget to learn XSI as well
ReplyDeleteand Maya, too
ReplyDelete